For the past two years I’ve been learning the programs Unity (game engine) and Blender (3D design) in order to expand my art practice into the 3D realm. I started experimenting without a specific vision, but last year I was lucky enough to receive a grant which allowed me to fully develop the project presented on this page. I’m currently putting the finishing touches on the audio, which is an integral part of the experience. The short teaser trailer below gives a good idea of the direction of the sound design. I’m still in the process of capturing my voice and doing field recordings which will create the base for the soundtrack. I plan on releasing the final version in June 2022.
It will be available for download for PC and Mac here: https://aleksslota.itch.io/place-i-cant-go
The project was supported by the Deutscher Künstlerbund e.V. Neustart Kultur grant.